body.durak .game-user__position--top-left .game-user,
body.durak .game-user__position--top-right .game-user,
body.durak .game-user__position--left .game-user {
    position: relative;
    width: 200px;
}

body.durak .game-user__position--top-left .game-user__info,
body.durak .game-user__position--top-right .game-user__info,
body.durak .game-user__position--left .game-user__info {
    float: none;
    position: absolute;
    top: 118px;
    left: 0;
    width: 200px;
    max-width: 200px;
    margin: 0;
    text-align: center;
}

body.durak .game-user__position--top-left .game-user__name,
body.durak .game-user__position--top-right .game-user__name,
body.durak .game-user__position--left .game-user__name {
    float: none;
    position: static;
    display: block;
    width: 100%;
    margin: 0;
    padding: 0;
    transform: none;
    text-align: center;
}

body.durak .game-user__opponent-cards {
    position: absolute;
    z-index: 1;
    top: 80px;
    left: 50%;
    width: max-content;
    transform: translateX(-50%);
    white-space: nowrap;
}

body.durak #position2 .game-user__img-wrap,
body.durak #position3 .game-user__img-wrap,
body.durak #position4 .game-user__img-wrap {
    float: none;
    position: relative;
    z-index: 2;
    margin-right: auto !important;
    margin-left: auto !important;
}

body.durak .game-user__opponent-cards .card-sprite:first-child,
body.durak .game-user__opponent-cards .small-card-sprite:first-child {
    margin-left: 0 !important;
}

/* Mobile Durak uses the physical device viewport. Keep cards at their native
 * 78x103 touch size and rearrange the fixed desktop regions around them. */
@media (max-width: 1100px), (max-height: 600px) {
    html,
    body.table-game.durak {
        width: 100%;
        height: 100svh;
        min-width: 0;
        min-height: 0 !important;
        overflow: hidden;
        overscroll-behavior: none;
    }

    body.durak #scale-wrapper {
        width: 100% !important;
        height: 100% !important;
        transform: none !important;
    }

    body.table-game.durak .game-fullscreen-toggle {
        width: 44px;
        height: 44px;
    }

    body.table-game.durak .game-fullscreen-toggle::before,
    body.table-game.durak .game-fullscreen-toggle::after {
        width: 28px;
        height: 28px;
        background-size: 28px 28px;
    }

    body.table-game.durak #bottom-nav__info-block {
        display: none !important;
    }

    body.table-game.durak #bottom-nav-show-button {
        display: flex !important;
        bottom: calc(112px + env(safe-area-inset-bottom));
        left: calc(8px + env(safe-area-inset-left));
        z-index: 400;
        width: 48px;
        height: 48px;
        align-items: center;
        justify-content: center;
        border: 0;
        border-radius: 8px;
        background: rgba(0, 0, 0, .3);
        box-shadow: none;
    }

    body.table-game.durak #bottom-nav-show-button .bottom-nav__menu-link {
        width: 48px;
        height: 48px;
        padding: 0;
        overflow: hidden;
        background-position: 14px -82px;
        font-size: 0;
    }

    body.table-game.durak #bottom-nav {
        z-index: 400;
        bottom: env(safe-area-inset-bottom);
        width: 100%;
        max-width: 100vw;
        height: 49px;
        table-layout: fixed;
    }

    body.table-game.durak #bottom-nav .bottom-nav__menu {
        width: 48px;
    }

    body.table-game.durak #bottom-nav .bottom-nav__menu-link {
        box-sizing: border-box;
        width: 48px;
        height: 48px;
        padding: 0;
        overflow: hidden;
        background-position: 14px -82px;
        font-size: 0;
        line-height: 48px;
        vertical-align: top;
    }

    body.table-game.durak #bottom-nav #bottom-nav__info-block {
        display: none !important;
    }

    body.table-game.durak #bottom-nav .bottom-nav__chat {
        display: table-cell !important;
        width: auto;
        padding-right: 4px;
    }

    body.table-game.durak #bottom-nav .bottom-nav__chat-wrap {
        display: inline-flex;
        width: 100%;
        align-items: center;
        flex-wrap: nowrap;
        padding-right: 8px;
    }

    body.table-game.durak #bottom-nav input.bottom-nav__chat-input {
        flex: 1 1 auto;
        width: auto;
        min-width: 0;
        max-width: none;
    }

    body.table-game.durak #bottom-nav__menu-popup {
        bottom: 48px;
        left: 8px;
        z-index: 300;
        width: min(400px, calc(100vw - 16px - env(safe-area-inset-left) - env(safe-area-inset-right)));
        min-width: 0;
        min-height: 0;
        max-height: calc(100svh - 168px - env(safe-area-inset-top) - env(safe-area-inset-bottom));
        overflow: auto;
    }

    body.table-game.durak #bottom-nav__menu-popup::after {
        display: none;
    }

    body.table-game.durak .buttom-nav__game-params {
        padding: 14px 16px;
    }

    body.durak #table-area.durak-table {
        position: fixed;
        inset: 0;
        width: 100%;
        height: 100svh !important;
        min-width: 0;
        min-height: 0;
        max-width: none;
        max-height: none;
        overflow: hidden;
        transform: none;
    }

    body.durak .game-user__position {
        width: 112px;
        margin: 0;
    }

    body.durak #position2 .timer,
    body.durak #position3 .timer,
    body.durak #position4 .timer {
        right: auto;
        left: 26px;
    }

    body.durak .game-user__position .game-user {
        position: relative;
        width: 112px;
        height: 104px;
    }

    /* Масштаб живёт на аватаре, а не на .game-user. Трансформированный предок
     * становится containing block для position: fixed, и кнопки #game-user__control
     * (сосед аватара внутри .game-user) отсчитывали bottom не от экрана, а от
     * аватара — на невысоких экранах «Беру» ложилась поверх карт на столе. */
    body.durak .game-user__position .game-user__avatar {
        min-width: 112px !important;
        width: 112px !important;
        margin: 0 !important;
        transform: scale(.72);
        transform-origin: center top;
    }

    body.durak .game-user__position .game-user__info,
    body.durak #position2 .game-user__info,
    body.durak #position3 .game-user__info,
    body.durak #position4 .game-user__info {
        float: none;
        position: absolute;
        top: 136px;
        right: auto;
        left: 50% !important;
        width: 150px;
        max-width: 150px;
        margin: 0;
        transform: translateX(-50%) !important;
        text-align: center !important;
    }

    /* У соперников подпись лежит рядом с аватаром, а не внутри него, поэтому
     * масштаб аватара её больше не захватывает — задаём тот же .72 ей самой.
     * top уже уменьшен (136 × .72), origin center top оставляет подпись по центру. */
    body.durak #position2 .game-user__info,
    body.durak #position3 .game-user__info,
    body.durak #position4 .game-user__info {
        top: 98px;
        transform: translateX(-50%) scale(.72) !important;
        transform-origin: center top;
    }

    body.durak .game-user__name {
        width: 150px;
        overflow: hidden;
        font-size: 18px;
        line-height: 21px;
        text-overflow: ellipsis;
        white-space: nowrap;
        word-wrap: normal;
    }

    body.durak #position1 .game-user__name,
    body.durak #position2 .game-user__name,
    body.durak #position3 .game-user__name,
    body.durak #position4 .game-user__name {
        width: 100%;
        margin: 0 !important;
        text-align: center !important;
    }

    body.durak #position2,
    body.durak #position3,
    body.durak #position4 {
        top: 8px;
        right: auto;
        left: 50%;
        transform: translateX(-50%);
    }

    body.durak .durak-table--3-players #position3 {
        left: 24%;
    }

    body.durak .durak-table--3-players #position2 {
        left: 76%;
    }

    body.durak .durak-table--4-players #position3 {
        /* Leave the top-left 64px for the fullscreen control. */
        left: 30%;
    }

    body.durak .durak-table--4-players #position4 {
        left: 57%;
    }

    body.durak .durak-table--4-players #position2 {
        left: 84%;
    }

    body.durak .card-deck {
        top: 31%;
        right: 18px;
        transform: translateY(-50%) rotate(180deg) scale(.68);
        transform-origin: center center;
    }

    body.durak #card-deck__with-cards .card-deck__back-counter {
        transform: rotate(180deg);
    }

    body.durak #cards-not-in-game {
        --durak-discard-scale: .78;
        left: 10px;
        top: 29%;
        transform: scale(var(--durak-discard-scale));
        transform-origin: left center;
    }

    body.durak #playing-area {
        --durak-table-card-scale: 1;
        position: absolute;
        top: 28%;
        left: 50%;
        width: min(72vw, 560px);
        height: 160px;
        margin: 0;
        transform: translateX(-50%);
    }

    body.durak #playing-area .durak-stol1,
    body.durak #playing-area .durak-stol2 {
        position: absolute;
        left: calc(var(--durak-table-slot, 0) * ((100% - 78px) / 5));
        margin-left: 0 !important;
        transform: scale(var(--durak-table-card-scale));
        transform-origin: top left;
    }

    body.durak #playing-area .durak-stol1 {
        top: 0;
        margin-top: 0;
    }

    body.durak #playing-area .durak-stol2 {
        top: 36px;
        margin-top: 0;
        margin-left: 12px !important;
    }

    body.durak .game-message {
        position: absolute;
        z-index: 20;
        top: auto;
        right: auto;
        bottom: 246px;
        left: 50%;
        transform: translateX(-50%);
        white-space: nowrap;
    }

    body.durak .game-message .message-text {
        padding: 7px 13px 9px;
        font-size: 16px;
        line-height: 20px;
    }

    body.durak #user-cards-in-hand {
        position: absolute;
        z-index: 30;
        right: 4px;
        bottom: 0;
        left: 4px;
        width: auto;
        height: 112px;
        margin: 0;
        overflow: visible;
        white-space: nowrap;
    }

    body.durak #position1 {
        position: absolute;
        z-index: 35;
        bottom: 142px;
        left: calc(50% - 56px);
        width: 112px;
        margin: 0;
        transform: none;
    }

    body.durak #position1 .game-user__img-wrap {
        float: none;
        margin-right: auto;
        margin-left: auto;
    }

    body.durak #position1 .game-user__name {
        position: absolute;
        top: 136px;
        left: 0;
    }

    body.durak #position1 .timer {
        right: auto;
        left: 26px;
    }

    body.durak #game-user__control .game-button {
        box-sizing: border-box;
        position: fixed;
        min-width: 112px;
        min-height: 46px;
        padding: 11px 16px 13px;
        font-size: 18px;
        line-height: 21px;
        white-space: nowrap;
    }

    body.durak #game-user__control .game-button__user-left,
    body.durak #game-user__control .game-button__user-left2 {
        right: auto;
        left: 8px;
    }

    body.durak #game-user__control .game-button__user-right,
    body.durak #game-user__control .game-button__user-right2 {
        right: 8px;
        left: auto;
    }

    body.durak #game-user__control .game-button__user-left,
    body.durak #game-user__control .game-button__user-right {
        top: auto;
        bottom: 180px;
    }

    body.durak #game-user__control .game-button__user-left2,
    body.durak #game-user__control .game-button__user-right2 {
        top: auto;
        bottom: 126px;
    }
}

@media (max-width: 480px), (max-height: 480px) {
    body.durak #game-user__control .game-button {
        width: 130px;
        min-width: 118px;
        max-width: 130px;
        padding-right: 8px;
        padding-left: 8px;
        font-size: 14px;
        line-height: 18px;
    }
}

@media (max-height: 600px) and (orientation: landscape) {
    /* Тот же приём, что в портретном блоке: трансформируем аватар, чтобы
     * .game-user не стала containing block для fixed-кнопок. */
    body.durak .game-user__position .game-user__avatar {
        transform: scale(.65);
    }

    body.durak #position2 .game-user__info,
    body.durak #position3 .game-user__info,
    body.durak #position4 .game-user__info {
        top: 88px;
        transform: translateX(-50%) scale(.65) !important;
    }

    body.durak #position2,
    body.durak #position3,
    body.durak #position4 {
        top: 2px;
    }

    body.durak .durak-table--4-players #position3 {
        /* Fullscreen and menu occupy the first 124px including their touch gap. */
        left: 22%;
    }

    body.durak .durak-table--4-players #position4 {
        left: 50%;
    }

    body.durak .durak-table--4-players #position2 {
        left: 78%;
    }

    body.durak .card-deck {
        top: 17%;
        right: 28px;
        transform: translateY(-50%) rotate(180deg) scale(.58);
    }

    body.durak #cards-not-in-game {
        --durak-discard-scale: .42;
        top: 4px;
        left: 34%;
        transform: scale(var(--durak-discard-scale));
        transform-origin: left top;
    }

    body.durak #playing-area {
        --durak-table-card-scale: .62;
        top: 29%;
        width: min(calc(100vw - 280px), 500px);
        height: 142px;
    }

    body.durak #playing-area .durak-stol2 {
        top: 28px;
    }

    body.durak .game-message {
        top: auto;
        /* Centre the 32px status pill in the 73px gap between table and hand. */
        bottom: 128px;
    }

    body.durak #user-cards-in-hand {
        right: 4px;
        bottom: 0;
        left: 4px;
    }

    /* Ландшафт делится на три колонки: слева игрок, по центру стол, справа кнопки.
     * При left: 18% аватар заезжал на первую карту стола — прижимаем его к краю. */
    body.durak #position1 {
        top: auto;
        bottom: 132px;
        left: 4px;
    }

    /* Меню держится «над рукой» портретным отступом 112px, а в ландшафте руки
     * начинаются почти сразу под столом — кнопка оказывалась посреди левого края.
     * Ставим её в верхний ряд, рядом с кнопкой полноэкранного режима: под ней
     * левую колонку занимает аватар игрока, и на низком экране они бы наложились. */
    body.table-game.durak #bottom-nav-show-button {
        top: calc(20px + env(safe-area-inset-top));
        bottom: auto;
        left: calc(76px + env(safe-area-inset-left));
    }

    body.durak .game-message .message-text {
        padding: 6px 11px 8px;
        font-size: 14px;
        line-height: 18px;
    }

    body.durak #game-user__control .game-button {
        min-width: 118px;
        min-height: 48px;
        font-size: 14px;
    }

    body.durak #game-user__control .game-button__user-left,
    body.durak #game-user__control .game-button__user-right {
        top: auto;
        bottom: 180px;
    }

    body.durak #game-user__control .game-button__user-left2,
    body.durak #game-user__control .game-button__user-right2 {
        top: auto;
        bottom: 126px;
    }
}

@media (max-width: 480px) and (orientation: portrait) {
    body.durak .card-deck {
        top: 23%;
        right: 8px;
    }

    body.durak #cards-not-in-game {
        --durak-discard-scale: .48;
        top: 18%;
        left: 8px;
        transform: scale(var(--durak-discard-scale));
        transform-origin: left top;
    }

    body.durak #playing-area {
        --durak-table-card-scale: .68;
        top: 33%;
        width: calc(100vw - 24px);
    }

    body.durak #playing-area .durak-stol1 {
        left: calc(var(--durak-table-slot, 0) * ((100% - 53px) / 5));
    }

    body.durak #playing-area .durak-stol2 {
        left: calc(var(--durak-table-slot, 0) * ((100% - 65px) / 5));
    }
}

.durak-card-taken-animation {
    contain: layout paint style;
    will-change: transform, opacity;
}

.durak-card-flight-layer {
    position: absolute;
    inset: 0;
    z-index: 260;
    pointer-events: none;
    contain: layout paint style;
}

body.durak #table-area .card-sprite.durak-card-flight-card[aria-hidden] {
    contain: layout paint style;
    filter: none !important;
    box-shadow: none !important;
    will-change: transform, opacity;
}

body.durak #table-area .card-sprite.durak-card-flight-card[aria-hidden]::after {
    content: none !important;
}

.durak-card-discard-animation {
    contain: layout paint style;
    will-change: transform, opacity;
}

#cards-not-in-game {
    --durak-discard-scale: 1;
    transform-origin: center center;
}

#cards-not-in-game.cards-not-in-game--raised {
    z-index: 251;
}

#cards-not-in-game.cards-not-in-game--landing {
    animation: durak-discard-pile-landing 180ms cubic-bezier(.2, .8, .3, 1);
}

#cards-not-in-game .not-in-game__count {
    position: absolute;
    z-index: 8;
    top: 74px;
    left: 58px;
    min-width: 26px;
    padding: 2px 6px;
    border: 1px solid rgba(255, 255, 255, .72);
    border-radius: 12px;
    background: rgba(20, 29, 25, .88);
    box-shadow: 0 2px 7px rgba(0, 0, 0, .35);
    color: #fff;
    font: 700 12px/17px sans-serif, "Open Sans";
    text-align: center;
}

@keyframes durak-discard-pile-landing {
    0% { transform: scale(var(--durak-discard-scale)); }
    48% { transform: scale(var(--durak-discard-scale)) rotate(1deg); }
    100% { transform: scale(var(--durak-discard-scale)); }
}

@media (prefers-reduced-motion: reduce) {
    #cards-not-in-game.cards-not-in-game--landing {
        animation: none;
    }
}

.durak-card-dealt-animation {
    contain: layout paint style;
    filter: drop-shadow(0 5px 5px rgba(0, 0, 0, .32));
    will-change: transform, opacity;
}

@media (prefers-reduced-motion: reduce) {
    .durak-card-dealt-animation {
        display: none !important;
    }
}

/*
 * Trump card in the deck — same presentation as the deberc table: the open card
 * lies flat under the deck and peeks out from beneath it, instead of the legacy
 * 180deg flip that showed the trump upside down.
 */
body.durak #card-deck__trump-card {
    position: absolute;
    top: -76px;
    left: 2px;
    margin: 0;
    transform: rotate(0deg);
    z-index: 1;
    border-radius: 5px;
    box-shadow: 0 6px 16px rgba(0, 0, 0, .85);
}

/* Deck backs get the same deep shadow so the trump card does not look detached. */
body.durak .card-deck__item {
    border-radius: 4px;
    box-shadow: 0 6px 16px rgba(0, 0, 0, .75);
}

body.durak #card-deck__mast {
    position: absolute;
    z-index: 5;
    top: 20px;
    left: 16px;
    display: flex;
    width: 46px;
    height: 46px;
    margin: 0;
    padding: 0;
    align-items: center;
    justify-content: center;
    border: 0;
    border-radius: 0;
    background: transparent;
    box-shadow: none;
    transform: rotate(-60deg);
}

body.durak #card-deck__mast .durak-mast-icon {
    position: relative;
    display: grid;
    width: 44px;
    height: 44px;
    padding: 0;
    place-items: center;
    border: 1px solid rgba(255, 255, 255, .76);
    border-radius: 50%;
    background: rgba(247, 243, 231, .9);
    box-shadow: 0 1px 0 rgba(255, 255, 255, .72) inset, 0 3px 7px rgba(0, 0, 0, .32);
}

body.durak #card-deck__mast .durak-mast-icon::before {
    content: '';
    display: block;
    width: 34px;
    height: 34px;
    background: linear-gradient(155deg, #555 10%, #141414 82%);
    -webkit-mask: url(/img/main/flat/game_redesign/card-suits.svg) 0 0 / 136px 34px no-repeat;
    mask: url(/img/main/flat/game_redesign/card-suits.svg) 0 0 / 136px 34px no-repeat;
    filter: drop-shadow(0 2px 2px rgba(0, 0, 0, .3));
}

body.durak #card-deck__mast .card-deck__trump-mast1::before,
body.durak #card-deck__mast .card-deck__trump-mast2::before {
    background: linear-gradient(155deg, #ff5d68, #cc1531 82%);
}

body.durak #card-deck__mast .card-deck__trump-mast1::before {
    transform: translateY(3px);
}

body.durak #card-deck__mast .card-deck__trump-mast2::before {
    -webkit-mask-position: -34px 0;
    mask-position: -34px 0;
}

body.durak #card-deck__mast .card-deck__trump-mast3::before {
    -webkit-mask-position: -68px 0;
    mask-position: -68px 0;
}

body.durak #card-deck__mast .card-deck__trump-mast4::before {
    -webkit-mask-position: -102px 0;
    mask-position: -102px 0;
}

@media (max-width: 1100px), (max-height: 600px) {
    body.durak #card-deck__mast {
        transform: rotate(180deg);
    }

    /*
     * A spectator has no hand at the bottom of the table. Keep the unified
     * player stack in that free area, away from the played cards and status.
     */
    body.show-game.durak #position1 {
        bottom: max(8px, env(safe-area-inset-bottom));
    }
}
